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Qoole for Quake
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FENCE
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FENCE1.QLE
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1997-09-04
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11KB
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237 lines
// QOOLE
// Brushes: 14
// Entities: 0
// Objects: 15
{ // Brush 0
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( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -2.000313 0.0 ) metal5_8 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -3.999962 500.0 0.0 ) ( -3.998987 0.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.000001 0.0 ) ( 500.0 1.999584 0.0 ) ( 0.0 1.999718 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000006 ) ( 0.0 500.0 -1.999979 ) metal5_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
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( 3.999999 0.0 0.0 ) ( 3.99976 0.0 500.0 ) ( 3.999782 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999956 0.0 ) metal5_8 0 0 0 1.00 1.00
( -3.999998 0.0 0.0 ) ( -3.999066 500.0 0.0 ) ( -3.999044 0.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 485.071259 0.0 119.267746 ) ( 0.0 500.0 -2.000229 ) metal5_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
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( 7.000001 0.0 0.0 ) ( 6.999882 0.0 500.0 ) ( 7.000202 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -1.999985 500.0 ) ( 500.0 -2.000043 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.666666 ) ( 416.025238 0.0 275.683289 ) ( 0.0 500.0 -1.667873 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -5.999996 ) ( 490.290344 0.0 -104.058044 ) ( 0.0 500.0 -5.999846 ) metal5_8 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 3.33333 ) ( 0.0 500.0 3.33247 ) ( 416.025146 0.0 -274.016754 ) metal5_8 0 0 0 1.00 1.00
( 10.000002 0.0 0.0 ) ( 363.553253 0.0 353.553497 ) ( 10.00062 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -2.000044 0.0 ) metal5_8 0 0 0 1.00 1.00
( -9.999997 0.0 0.0 ) ( -10.001509 500.0 0.0 ) ( 343.553253 0.0 353.553497 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -3.333333 ) ( 416.025269 0.0 -280.683228 ) ( 0.0 500.0 -3.332791 ) metal5_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( -10.999974 0.0 0.0 ) ( -10.999758 500.0 0.0 ) ( 342.55304 0.0 353.553772 ) metal5_8 0 0 0 1.00 1.00
( 2.199999 0.0 0.0 ) ( -95.85804 0.0 490.290344 ) ( 2.199902 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.000003 500.0 ) ( 500.0 -1.999956 0.0 ) metal5_8 0 0 0 1.00 1.00
( -2.249999 0.0 0.0 ) ( -2.24859 500.0 0.0 ) ( -123.517746 0.0 485.071259 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -9.000002 ) ( 500.0 0.0 -8.999985 ) ( 0.0 500.0 -8.999988 ) metal5_8 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
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( 44.0 0.0 0.0 ) ( 44.0 0.0 500.0 ) ( 44.000084 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -1.999995 0.0 ) ( 0.0 -1.999995 500.0 ) ( 500.0 -1.999952 0.0 ) metal5_8 0 0 0 1.00 1.00
( -44.0 0.0 0.0 ) ( -44.000084 500.0 0.0 ) ( -44.0 0.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.000003 0.0 ) ( 500.0 2.000005 0.0 ) ( 0.0 1.999586 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000001 ) ( 0.0 500.0 -1.999979 ) metal5_8 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
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( -2.2 0.0 0.0 ) ( -2.199723 500.0 0.0 ) ( 95.858154 0.0 490.290314 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 1.999913 0.0 ) ( 0.0 2.001655 500.0 ) metal5_8 0 0 0 1.00 1.00
( 2.249998 0.0 0.0 ) ( 123.517845 0.0 485.071228 ) ( 2.251927 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -1.998348 500.0 ) ( 500.0 -1.999956 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -9.000004 ) ( 500.0 0.0 -9.000002 ) ( 0.0 500.0 -8.999982 ) metal5_8 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
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( -9.999999 0.0 0.0 ) ( -10.000676 500.0 0.0 ) ( -363.553253 0.0 353.553497 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 1.999968 0.0 ) ( 0.0 2.001239 500.0 ) metal5_8 0 0 0 1.00 1.00
( 9.999995 0.0 0.0 ) ( -343.553253 0.0 353.553497 ) ( 9.997395 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -1.998761 500.0 ) ( 500.0 -2.000075 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -3.333334 ) ( 416.025269 0.0 274.016541 ) ( 0.0 500.0 -3.335176 ) metal5_8 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 2.722224 ) ( 0.0 500.0 2.721837 ) ( 426.6409 0.0 263.447266 ) metal5_8 0 0 0 1.00 1.00
( 7.000001 0.0 0.0 ) ( 6.999882 0.0 500.0 ) ( 7.000202 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -1.999985 500.0 ) ( 500.0 -2.000043 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.666666 ) ( 416.025238 0.0 275.683289 ) ( 0.0 500.0 -1.667873 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -5.999996 ) ( 490.290344 0.0 -104.058044 ) ( 0.0 500.0 -5.999846 ) metal5_8 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 2.0 ) ( 0.0 500.0 1.999797 ) ( 485.071198 0.0 123.267967 ) metal5_8 0 0 0 1.00 1.00
( 3.999999 0.0 0.0 ) ( 3.99976 0.0 500.0 ) ( 3.999782 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999956 0.0 ) metal5_8 0 0 0 1.00 1.00
( -3.999998 0.0 0.0 ) ( -3.999066 500.0 0.0 ) ( -3.999044 0.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 485.071259 0.0 119.267746 ) ( 0.0 500.0 -2.000229 ) metal5_8 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 2.200002 ) ( 0.0 500.0 2.199792 ) ( 490.290344 0.0 100.258049 ) metal5_8 0 0 0 1.00 1.00
( -10.999998 0.0 0.0 ) ( -10.998529 500.0 0.0 ) ( -364.552917 0.0 353.553864 ) metal5_8 0 0 0 1.00 1.00
( 0.0 2.000002 0.0 ) ( 500.0 1.99997 0.0 ) ( 0.0 2.000074 500.0 ) metal5_8 0 0 0 1.00 1.00
( 9.0 0.0 0.0 ) ( 8.999088 0.0 500.0 ) ( 9.000916 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -1.999998 0.0 ) ( 0.0 -1.999926 500.0 ) ( 500.0 -2.000073 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.249999 ) ( 485.071259 0.0 119.017746 ) ( 0.0 500.0 -2.250392 ) metal5_8 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 2.200001 ) ( 0.0 500.0 2.200149 ) ( 490.290344 0.0 -95.85804 ) metal5_8 0 0 0 1.00 1.00
( 10.999998 0.0 0.0 ) ( 364.552948 0.0 353.553864 ) ( 11.00157 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -2.000002 0.0 ) ( 0.0 -2.000002 500.0 ) ( 500.0 -2.000077 0.0 ) metal5_8 0 0 0 1.00 1.00
( -9.0 0.0 0.0 ) ( -8.999068 500.0 0.0 ) ( -8.999046 0.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 1.999998 0.0 ) ( 500.0 1.999864 0.0 ) ( 0.0 1.999998 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.249999 ) ( 485.071259 0.0 -123.517738 ) ( 0.0 500.0 -2.249676 ) metal5_8 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 20.0 ) ( 0.0 500.0 20.0 ) ( 500.0 0.0 19.999977 ) metal5_8 0 0 0 1.00 1.00
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000082 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) metal5_8 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000081 500.0 0.0 ) ( -4.0 0.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -20.0 ) ( 500.0 0.0 -19.999977 ) ( 0.0 500.0 -20.0 ) metal5_8 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 6.0 ) ( 0.0 500.0 5.999963 ) ( 353.553406 0.0 -347.553345 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 5.999997 ) ( 0.0 353.553558 359.553192 ) ( 500.0 0.0 5.999683 ) metal5_8 0 0 0 1.00 1.00
( -6.0 0.0 0.0 ) ( -6.000141 500.0 0.0 ) ( 347.553375 0.0 353.553406 ) metal5_8 0 0 0 1.00 1.00
( 0.0 6.000001 0.0 ) ( 500.0 5.999994 0.0 ) ( 0.0 -347.553223 353.553558 ) metal5_8 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) metal5_8 0 0 0 1.00 1.00
} // Brush 13
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 11, 12, 13, 14
} // Object 0
{ // Object 1 : Cube
Position: (6.0, 0.000004, 20.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-2.0, 0.000004, 19.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (-13.0, 0.000004, 13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (-14.0, 0.000004, 2.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (-6.0, 0.000004, -11.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (6.0, 0.000004, -22.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (18.0, 0.000004, -11.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 : Cube
Position: (26.0, 0.000004, 2.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 8
{ // Object 9 : Cube
Position: (25.0, 0.000004, 13.0)
Orientation (rad): (-3.141593, 0.000008, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 9
{ // Object 10 : Cube
Position: (14.0, 0.000004, 19.0)
Orientation (rad): (-3.141593, 0.000008, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 10
{ // Object 11 : Cube
Position: (41.0, 0.000004, 8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 11
{ // Object 12 : Cube
Position: (-29.0, 0.000004, 8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 12
{ // Object 13 : Cube
Position: (-42.0, 0.000004, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 13
{ // Object 14 : Cube
Position: (-42.0, 0.000004, 18.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 13
} // Object 14